ImageSkin
Remark:
ImageSkin property is used to set the skin of the application. You need to prepare two
bitmap files: one for the background image the other for the mask. Note, the name
of the mask bitmap file is derived from the background image file. Let's say the
background image file is called "cool.bmp". The mask image file should be called
"cool_mask.bmp". Yes it matters. See Create Skins
for detailed information
SetImageSkinID((long hInstance, long imageID, long maskID)
Parameter:
hInstance: Current
application instance
imageID: Bitmap resource
ID to be used as background
maskID: Bitmap resource
ID to be used as mask
Remark:
Used by Visual C++ only. You use this method if you want to put background image and mask
image in the application resource file. This is useful if you want to ship a single
executable with everything in it.