The UseSkin sample shows how to use MagicShape ActiveX and MagicButton ActiveX to create Magic Applications. UseSkin sample will use "skins" directory to keep all the skins. There is another sample UseRes that shows how to put the skins in the executable resource file.
UseRes sample is quite similar to UseSkin sample. There only difference is that UseRes will put skin bitmaps in the resource file so that you can distribute a single executable with everything in it.